for a direct list of project repositories, go to my gitlab page;

 

"the tebibar" — a self-hosted website
that streams HLS video synced in real time across every viewer,
run on a coturn server via docker compose up or down;
turned on and off for meetings and hangouts

since 2026, i've been studying bare metal programming, assembly, and verilog;
i made a series of scripts and configuration files,
for flashing firmware onto microcontrollers and fpgas.

i make the files, then i study how the operations work in detail


it's a growing process, but i'm enamoured with the technology

 

projects i have made;

 

"pdf-to-anim series"
created a unique animation process where hand-drawn line quality was preserved;
the program works by inputting a pdf of scanned drawings and timing them with a csv
made with ffmpeg, imagemagick, potrace

 

since 2026, building spotcol, a standalone ink-and-paint program that works in tandem with the pdf-to-anim pipeline

 


 

"the midi-daw program"
the development of a new audio program for music recording,
built on top of the outputs of an mpk-mini,
made through alsa-lib;
at its current stage it works as a terminal synth,
with reverb controlled by a knob on the keyboard

 

"audlayers"
an audio program that plays an amount of instrument tracks/samples,
proportional to the amount of people in a room (to a beat)

 

in short, my skills are in analysis and implementing logic —
firmware flashing scripts, ffmpeg and imagemagick animation pipelines,
and real-time audio software.
i've studied verilog, even put together a constraint file for the GW2AR-18 chip
as well, an understanding for assembly (x86, some knowledge of arm)
to summarise the libraries i've worked with, they include:
ffmpeg, imagemagick, potrace, alsa-lib
i study more libraries but haven't implemented them, libraries to do with radio frequency, reinforcement learning, etc.
ask me about them :)